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台球术语中英文对照
编辑:红尘浅笑 识别码:23-511678 14号文库 发布时间: 2023-06-08 04:21:03 来源:网络

第一篇:台球术语中英文对照

台球术语中英文对照 常用词:

cue ball(撞球中的)母球、主球 object ball 目标球 solid ball 全色球 stripe ball 花色球 chalk 巧克 top pocket 顶袋 middle pocket 中袋 bottom pocket 底袋 cue 球杆 rest 架杆

tri-angle 球框(用来摆球的那个三角框)

台球(总称)billiards 无袋式台球(开仑)carom 有袋式台球(落袋)pocket game 英式三球比利 english billiard 英式22球(斯诺克)snooker 美式台球 America pocket billiard, pool 争黑八打法 eight ball 九球打法 nine ball, knapper 台球规则 rules of play 运动员 player 裁判员 referee 记分员 scorer, jidge 记分 scoring 记分牌 scoring board 预赛 prelim 半决赛 semifinals 1/4决赛 quarterfinal 决赛 final 开球 breakoff, serve 开球线 serve line 开球区(英式D形区)the “D” 开球区(美式)kitchen 掷币猜先 coin toss, toss off 抽签猜先 lot 球台 table 球袋 pocket 顶袋 top pocket 中袋 middle pocket 底袋 bottom pocket 台面 playing aren 台边 cushion 台面标志 marks 球 ball 球杆 cue 架杆 rest 灯罩 lamp shade 巧克 chalk 杆头 tip 滑石粉 powder 球框(用来摆球的那个三角框)tri-angle 球杆连接部 joint 主球 cue-ball 目标球 object-ball 一击(球)stroke 一杆(球)break 手中球 in-hand 局中球 ball in play 活球 ball on 死球 snookered 死角球 angled 障碍球 snooker 自由球 free-ball 指定球 nominated-ball 贴球 touching ball 贴边球 frozen 跳球 jump-ball, jump-shot 角度球 angled 香蕉球(弧线球)english, sidespin 幸运球 fluke 袋口相挤的球 lawed-ball 争议球 split-hit 罚球 penalty 进球 pot 错击 error 盘 frame 局 game 场 match 暂停 pause平局 tie score 总分 total points 对方 opponent 失机 loss of chance 失误 miss 犯规 foul 占位 occupied 空杆 miss 置球点 spots 放置彩球 spotting colours(典型的英式用法)黄球置点 yellow spot 绿球置点 green spot 棕球置点 brown spot 蓝球置点 blue spot 粉球置点 pink spot 黑球置点 black spot 瞄准 aiming 主球走位练习position exercise 名次排列 rank 排名第二 starting 2(two)台球厅 pool room 自落 drop of the cue-ball 椎杆 push stroke 跟进球 follow-ball 连击 double-hit 扎杆 prick stroke 出界 forced off the table 僵局 stalemate 滑杆 miscue 厚球 thick cut 薄球 thin cut 偏杆 side spin 定杆 stop shot 缩杆(低杆)sub-side 种子选手 seeded 3号种子选手 seeded 3(three)上旋球(推杆,高杆)top spin 下旋球(缩杆)back spin 就几个两个标准分别纠正你几个错误和加以补充。缩球击法 叫back spin或是screw back.跟进球击法 叫top spin或是follow up.球变角度击球法,叫side spin.弧线球叫 swirl,美式忘了怎么拼,也是s打头,因为和中国的„赛‟有音节相似,所以国内有些地方叫加塞。

手中球,英式叫Free ball,和对方犯规但给自己造成阻碍而自己任意选择击球同一个叫法。美式手中球才叫ball in hand.幸运球叫fluke.得的分就叫point,美式才叫一次run。

失球 LOSS OF CHANGE,有利情况下未能得分,这个没有什么固定叫法,随你怎么叫,loss of chance 或是loss opportunity都可以,但绝对不叫loss of change,肯定是抄错了,把c抄成了g。加长杆叫extension.架杆我听过lace,但好像人叫的不一样。

犯规有两种,foul and miss,可要求摆回重解球,但miss可能裁判认为没有办法解,或是球太乱无法复原,不要求重解球,steve davis就刚刚被判了一个这种球。双击叫double kiss.炸球叫kiss或是cannon.切球叫cut。

定球应该叫stun.斯登打法

击了球母球不按预定要求滚动,叫heavy contact,heavy ball,heavy hit,随你叫。

1.死角球(ANGLED)

当角袋边缘挡住了主球,使主球不能直接击打台面上的目标球,被称为死角球。2.手中球(BALL IN HAND)

在美式台球规则中,手中球的概念是主球可以摆放在比赛台面的任何地方。3.活球(BALL ON)

在斯诺克台球中,运动员可合法打一个彩色球(没有红球情况下)入袋,这颗彩球叫活球。4.开球(BREAK)

在美式台球的开球中,要求必须使四球碰岸,方被认为是合法开球。5.手桥(BRIDGE)

用于架住球杆和调整杆头瞄准方法的手,称为手桥。6.指球(CALLED BALL)

在美式台球中,运动员在击球前必须向裁判员指明(口头或用杆指出)所要击打的目标球是哪一颗。7.定袋(CALLED POCKET)

在美式台球中,运动员在击球前必须向裁判员指明(口头或用杆指出)要击入哪个球袋。

8.联合击法(COMBINATION)

主球撞击目标球后,被主球撞击的目标球又去撞击其它目标球,并以此方法来击球入袋。

9.主球(CuE BALL)

主球在比赛中,经常被杆击打的球,它是白色的并且无号码。10.手中球置在开球线后(CVE BALL IN HAND THE HEAD STRINC)在美式台球中,主球被放在开球线与顶岸之间的任何地方。11.岸(CUSHION)一种用织物包住的橡胶制品在球台台边内边沿上,并和它外部周围的木质物一起构成。

12.双击(DOUBLE HIT)

在一次击球中,主球被杆头两次击打,称为双击。13.侧旋球(ENGLISH)

通过球杆头部击打主球的左右侧,产生出侧旋球。14.薄击球(FEATHER SHOT)主球仅仅擦碰目标球,被称为薄击球。15.得分(COUNT)一分或是成功的一击。

16.击球点(CONTACT POINT)

当主球被击出后,主球与目标球相碰击时的入球点,叫做击球点。17.球杆(CVE)

一种由木质材料造成的锥形体,并用其击打主球。18.缩球击法(DRAW SHOT)

主球被击下击点时,会产生下旋,当主球全击目标球后,便会向后方缩回。19.跟进球击法(FOLLOW SHOT HAROUGH)

当主球被击上部时,会产生向前旋转,当主球全击目标球,主球便会向前滚动。20.随势出杆(FOLLOW—THROUGH)

随势出杆是球杆击打主球后,球杆穿过原来主球所占位置范围的继续运行路线。21.力度(TORCE)

力量通过球杆打击主球,并导致球在旋转、反射角、分离角等方向产生变化。22.犯规(FOUL)

比赛中的一种违犯规则的行为。23.犯规击球(FOUL STROKE)在击球时,发生违反规则行为。24.盘(FRAME)从开球开始,直至击落所有的球或打满规定的分数,称为一盘。25.自由球(FREE BALL)

在斯诺克台 球比赛中,因犯规所导致的主球被做成障碍球,没犯规方队员可指定任何一个球作为自由球来打,打指定自由球入袋后,记活球分值,将自由球和活球同时打入袋,只记活球分值。彩球作为自由球被击入袋中,应把彩球放回置球点上。自由球不能做障碍球,否则犯规。但当剩下粉球和黑球时除外。26.局(GAME)若干盘比赛构成一局。27.跳击(JUMP SHOT)

使主球或者目标球弹起台面的击球。28.跳球(JUMPED BALL)

球离开比赛台面或者球以跳起方式越过其它的球。29.吻击(KISS SHOT)

主球碰击多于一个目标球,这种击法叫吻击。30.碰岸比近(LAG FOR BREAK)

双方运动员将球从开球线后击出去碰对岸返回,并力图使返回的球尽可能地靠近岸边。通过比近来决定开球权。31.场(MATCH)

由若干局构成决定胜负的比赛,称为场。32.冻结(FROZEN)一个球与其它球或台边相贴。33.滑杆(MISCUE)

球杆打主球时,由于打滑导致失误。通常由于没有打在主球击点安全区内,或由于杆头没有打滑粉所致。34.空杆(MISS)

在斯诺克比赛中,空杆是指击球手没有尽自己最大能力去击中台球。在一般台球赛中,空杆的意思是失误的一击。35.自然侧旋(NATURAL ENGLISH)

一个适度的侧旋的主球,便于有一个所需的行进路线。36.自然上旋(NATURAL ROLL)主球不带着侧旋的运动。37.目标球(OBJECT BALLS)被主球击打的球。

38.开局击球(OPENING BREAK SHOT)一盘比赛中第一杆击球。39.落袋(POT)

在斯诺克台球中,一个目标球进袋称为“落袋”。40.推击(PUSH SHOT)杆头持续也碰击主球。41.抢局

预先确定的决定比赛胜负所必需赢的局数。比如比赛定为21局11胜制,便可称为抢11避。当一方赢得比赛的11局后,比赛便结束。42.杆架(REST)

一种由木与铜制成的架杆器具。43.单循环赛(ROUND ROBIN)

在一次比赛中,每一参赛队员互相之间均进行一次比赛。44.得分(RUN)

一个队员在一次击球中所赢得的积分。45.安全球(SAFETY)被击主球落入球袋。46.自落(SCRATCH)被击主球落入球袋。47.击球(STROKE)

所谓击球是指用杆头迅速击打主球,并以主球和比赛中所有的球停止滚动和旋转为结束。

48.单淘汰赛(SINGL ELIMINATION)

比赛的一种方法,一位参赛选手输一场比赛后即被淘汰出局。49.障碍球(SNOOKERED)

在斯诺克台球比赛中,所谓障碍球是指主球不能以直线球去击打一个活球,其线路被非活球阻挡。50.击球员(STROKER)

运动员开始击球,在一击球或一杆球结束之前,即在裁判员宣布“失机”或“犯规”之前,此运动员保持着击球员的资格。51.一击球(STROKE)

运动员用杆头打主球,为一击球。52.一杆球(BREAIC)

在斯诺克比赛中,击球运动员从击球得分开始,直至击球因失机或犯规止,这一杆连续击分称之为一杆球。53.占位(OCCUPIED)当被打球入袋或出界后,需要放回该球的置球点时,有其它球将此点占据。54.失机(LOSS OF CHANGE)

当运动员正常击球,但没有击球入袋或得分,即为“失机”。55.扎杆(PRICK STROKE)

将球杆斜向或几乎与台面垂直直击主球,称为“扎杆”。56.定位球(STOP SHOT)

当主球撞击目标球后,主球停在原目标球的位置上不动。57.贴球(TOUCHING BALL)

台面上球完全静止后,主球与其它球相贴,即为贴球。

History The game of eight-ball is derived from an earlier game invented around 1900(first recorded in 1908)in the United States and initially popularized under the name “B.B.C.Co.Pool”(a name that was still in use as late as 1925)by the Brunswick-Balke-Collender Company.This forerunner game was played with seven yellow and seven red balls, a black ball, and the cue ball.Today, numbered stripes and solids are preferred in most of the world, though the British-style variant uses the traditional colors.The game had relatively simple rules compared to today and was not added(under any name)to an official rule book until 1940.International rules American-style eight-ball rules are played around the world by professionals, and in many amateur leagues.The rules for eight-ball may be the most contested of any billiard game.There are several competing sets of “official” rules.The non-profit World Pool-Billiard Association(WPA), with national affiliates such as the Billiard Congress of America(BCA), promulgates the World Standardised Rules[5] for amateur and professional play.The for-profit International Pool Tour has also established an international set of rules[6] for professional and semi-professional play, used in major tournaments broadcast on television(as of 2007, this league has suspended operations, and is focusing on invitational matches, but is expected by many players to resume in 2009).Meanwhile, many amateur leagues, such as the American Poolplayers Association(APA)/ Canadian Poolplayers Association(CPA), and the Valley National Eight-ball Association(VNEA)/ VNEA Europe, use their own rulesets as their standards(most of them at least loosely based on the WPA/BCA version), while millions of inpiduals play informally using colloquial rules which vary not only from area to area but even from venue to venue.A summary of the international rules follows(see the WPA/BCA or IPT published rules, which conflict on minor points, for more details): Equipment There are seven solid-colored balls numbered 1 through 7, seven striped balls numbered 9 through 15, an 8 ball, and a cue ball.A proper rack, with the two corner balls of a different suit and the 8 ball in the center.The balls are usually colored as follows: 1 and 9blue 3 and 11purple 5 and 13green 7 and 15black Cue-white The table's playing surface is approximately 9 ft.by 4.5 ft.(regulation size), though some leagues/tournaments may allow other sizes.Setup To start the game, the object balls are placed in a triangular rack.The base of the rack is parallel to the end rail(the short end of the pool table)and positioned so the apex ball of the rack is located on the foot spot.The balls in the rack are ideally placed so that they are all in contact with one another.This is accomplished by pressing the balls together from the back of the rack toward the apex ball.The placement of the balls, for a legal rack according to World Standardised Rules is that the 8 ball is placed in the center, while the two lower corners must be a stripe and a solid(see image).The cue ball is placed anywhere the breaker desires inside the “kitchen”.Break One person is chosen(by a predetermined method, e.g., coin flip, win or loss of previous game, lag)to shoot first and break the object ball rack apart.If the shooter who breaks fails to make a legal break(usually defined as at least four balls hitting cushions or an object ball being pocketed), then the opponent can demand a re-rack and become the breaker, or elect to play from the current position of the balls.Long exposure photo of the break in eight-ball.If the breaker pockets a ball, it is still that player's turn and the table is considered “open”(meaning the breaker can still make any object ball to determine if he/she will only shoot solids or stripes throughout the game).If the breaker fails to make another ball after the break, the table is still considered “open” until someone legally pockets a ball.According to World Standardized Rules, if the 8 ball is pocketed on the break, the breaker may ask for a re-rack or have the 8 ball spotted and continue shooting.If the breaker scratches while pocketing the 8 ball on the break, the incoming player has the option of a re-rack or having the 8 ball spotted and begin shooting with ball-in-hand behind the head string.For regional variations, see below.Turns A player(or team)will continue to shoot until committing a foul(fault), taking a safety, or failing to legally pocket an object ball on a non-safety shot.Thereupon it is the turn of the opposing player(s).Play alternates in this manner for the remainder of the game.Following a foul, the incoming player has ball-in-hand anywhere on the table, unless the foul occurred on the break shot, as noted previously.Pocketing the 8 ball Once all of a player's or team's group of object balls are pocketed, they may attempt to sink the 8 ball.To win, the player or team must first designate which pocket they plan to sink the 8 ball into and then successfully pot the 8 ball in that called pocket.If the 8 ball falls into any pocket other than the one designated, is knocked off the table, or a foul(see below)occurs and the 8 ball is pocketed, the player loses the game.Otherwise, the player's turn is over(including if a foul occurs on an unsuccessful attempt to pocket the 8 ball;in some leagues, such as the VNEA, such fouls are also loss of game, but not in World Standardized Rules).Winning Any of the following circumstances result in a game win: A player legally pockets the 8 ball into a designated pocket, after all his or her object balls have been pocketed The opposing player illegally pockets the 8 ball(e.g.before clearing all of his/her object balls, does so on the same shot as the last such object ball, or it falls into a pocket other than the one that was designated)The opposing player commits any foul, including scratching the cue ball into a pocket, or knocking it off the table, during the same inning that the 8 ball is pocketed.A scratch or foul is not a loss of the game if the 8 ball is not pocketed or jumped from the table.The opposing player knocks the 8 ball off the table.Fouls The shooter fails to strike one of his/her own object balls(or the 8 ball, if all of said object balls are already pocketed)with the cue ball, before other balls(if any)are contacted by the cue ball.This includes “split” shots, where the cue ball strikes one of the shooter's and one of the opponent's object ball simultaneously.No ball comes into contact with a cushion or is pocketed, after legal cue ball contact with the(first)object ball(or 8 ball, if shooting for the 8).The cue ball is pocketed(“scratched”)The shooter does not have at least one foot on the floor(this requirement may be waived if the shooter is disabled in a relevant way, or the venue has not provided a mechanical bridge)The cue ball is shot before all balls have come to a complete stop from the previous shot The cue ball is struck more than once during a shot The cue ball is jumped entirely or partially over an obstructing ball with an illegal jump shot that scoops under the cue ball The cue ball is clearly pushed, with the cue tip remaining in contact with it more than momentarily The shooter touches the cue ball with something other than the tip of the cue The shooter touches any other ball(with body, clothing or equipment), other than as necessary to move the cue ball when the player has ball-in-hand The shooter knocks a ball off the table The shooter has shot out-of-turn On the break shot, no balls are pocketed and fewer than four balls reach the cushions(in which case the incoming player can demand a re-rack and take the break or force the original breaker to re-break, or may take ball-in-hand and shoot the balls as they lie)English-style rules http://en.wikipedia.org/wiki/Blackball_%28pool%29 In the United Kingdom, eight-ball pool(and its internationally standardized variant blackball)as an overall rather different version of the game has evolved, influenced by English billiards and snooker, and has become popular in amateur competition in Britain, Ireland, Australia, and some other countries.As with American eight-ball, there are multiple competing standards bodies that have issued international rules.Aside from using unnumbered object balls(except for the 8), UK-style tables have pockets just larger than the balls, and more than one type of rest is typically employed.The rules significantly differ in numerous ways, including the handling of fouls, which may give the opponent two shots, racking(the 8 ball, not the apex ball, goes on the foot spot), selection of which group of balls will be shot by which player, handling of frozen balls and snookers, and many other details.The English Pool Association [1] is recognized by the Sports Council as the governing body for pool including blackball in England.Eight-ball rotation The hybrid game eight-ball rotation is a combination of eight-ball and rotation, in which the players must pocket their balls(other than the 8, which remains last)in numerical order.击球员(STROKER)

运动员开始击球,在一击球或一杆球结束之前,即在裁判员宣布“失机”或“犯规”之前,此运动员保持着击球员的资格。

一击球(STROKE)

运动员用杆头打主球,为一击球。一杆球(BREAIC)

在斯诺克比赛中,击球运动员从击球得分开始,直至击球因失机或犯规止,这一杆连续击分称之为一杆球。

占位(OCCUPIED)

当被打球入袋或出界后,需要放回该球的置球点时,有其它球将此点占据。

失机(LOSS OF CHANGE)

当运动员正常击球,但没有击球入袋或得分,即为“失机”。

扎杆(PRICK STROKE)

将球杆斜向或几乎与台面垂直直击主球,称为“扎杆”。

定位球(STOP SHOT)

当主球撞击目标球后,主球停在原目标球的位置上不动。

贴球(TOUCHING BALL)

台面上球完全静止后,主球与其它球相贴,即为贴球。

开局击球(OPENING BREAK SHOT)

一盘比赛中第一杆击球。

落袋(POT)

在斯诺克台球中,一个目标球进袋称为“落袋”。推击(PUSH SHOT)杆头持续也碰击主球。抢局

预先确定的决定比赛胜负所必需赢的局数。比如比赛定为21局11胜制,便可称为抢11避。当一方赢得比赛的11局后,比赛便结束。杆架(REST)

一种由木与铜制成的架杆器具。单循环赛(ROUND ROBIN)

在一次比赛中,每一参赛队员互相之间均进行一次比赛。得分(RUN)

一个队员在一次击球中所赢得的积分。安全球(SAFETY)被击主球落入球袋。自落(SCRATCH)被击主球落入球袋。击球(STROKE)

所谓击球是指用杆头迅速击打主球,并以主球和比赛中所有的球停止滚动和旋转为结束。

(SINGL ELIMINATION)

比赛的一种方法,一位参赛选手输一场比赛后即被淘汰出局。障碍球(SNOOKERED)

在斯诺克台球比赛中,所谓障碍球是指主球不能以直线球去击打一个活球,其线路被非活球阻挡。滑杆(MISCUE)

球杆打主球时,由于打滑导致失误。通常由于没有打在主球击点安全区内,或由于杆头没有打滑粉所致。空杆(MISS)

在斯诺克比赛中,空杆是指击球手没有尽自己最大能力去击中台球。在一般台球赛中,空杆的意思是失误的一击。自然侧旋(NATURAL ENGLISH)

一个适度的侧旋的主球,便于有一个所需的行进路线。自然上旋(NATURAL ROLL)主球不带着侧旋的运动。目标球(OBJECT BALLS)被主球击打的球。

第二篇:常用术语中英文对照

十、常用术语中英文对照 人生规划Life planning

自我介绍Self-introduction 目标Target

孔子Confucius

《论语》The Analects of Confucius 修身养性cultivate one's moral character 儒家思想Confucianism

诗歌Poem

赏析Appreciation

阅读理解Reading comprehension 意境Artistic conception

意象Imagery

情感Emotion

朗诵Recite

策划Consultant

情景模拟Scenario simulation 记忆Memory

贝多芬Beethoven

命运交响曲Symphony of Destiny 古典音乐Classical music 莫扎特Mozart

费加罗的婚礼The Marriage of Figaro 萧伯纳George Bernard Shaw 戏剧Drama

理想主义Idealism

人道精神Humanity

反抗性Resistance

辩论Debate

演讲Speech

主题Theme

财富Wealth

品格Character

《红楼梦》Dream in Red Mansions 叶芝Yeats

当你老了 when you are old 情景Scene

道家Taoism

无为而治Taoist Actionless Governance 消极避世Indifference

散文Prose

小说Novel

文学性Literary

语言Language

修辞Rhetoric

敬畏生命Reverence for Life 抉择Choice

普通话Mandarin

个人简历Resume

招聘求职Recruitment 求职信Cover letter

自荐书Written submissions 岗位Post

市场营销Marketing

物流Logistics

食品检测Food testing 高分子Macromolecule

就业形势Employment situation 毕业论文Thesis

摘要Abstract

关键词Keyword

答辩defense

第三篇:会计相关术语中英文对照

会计术语表

►AICPA: American Institute of Certified Public Accountants美国注册会计师协会

►APB: Accounting Principles Board会计原则委员会

►ASB: Auditing Standards Board(AICPA)(美国注册会计师协会)审计准则委员会

►ARSC: Accounting and Review Services Committee(AICPA)(美国注册会计师协会)会计与复核服务委员会 ►ASC: Accounting Standards Codification会计准则汇编

►ASU: Accounting Standards Update会计准则更新

►CA: Chartered Accountant特许会计师

►CAQ: Center for Audit Quality审计质量中心

►CICA: Canadian Institute of Chartered Accountants加拿大特许会计师协会

►CSEC: Consulting Services Executive Committee(AICPA)(美国注册会计师协会)咨询服务执行委员会 ►EITF: Emerging Issues Task Force(FASB)(美国财务会计准则委员会)紧急事务委员会

►FAF: Financial Accounting Foundation财务会计基金会

►FASB: Financial Accounting Standards Board美国财务会计准则委员会

►FCA: Fellow of the Institute of Chartered Accountants特许会计师公众成员

►FinREC: Financial Reporting Executive Committee财务报告执行委员会

►FSP: FASB Staff Position(FASB)(美国财务会计准则委员会)工作人员立场公告

►GAAP(US): Generally Accepted Accounting Principles(美国)一般公认会计原则

►GAAS: Generally Accepted Auditing Standards一般公认审计准则

►IAASB: International Auditing and Assurance Standards Board(IFAC)国际审计与可信性保证准则理事会(国际会计师联合会)

►IAESB: International Accounting Education Standards Board(IFAC)(国际会计师联合会)国际会计教育准则理事会 ►IASB: International Accounting Standards Board国际会计准则委员会

►IAS: International Accounting Standards国际会计准则

►IESBA: International Ethics Standards Board for Accountants(IFAC)(国际会计师联合会)国际会计师职业道德准

则理事会

►IFAC: International Federation of Accountants国际会计师联合会

►IFRIC: International Financial Reporting Interpretations Committee(IASB)(国际会计准则委员会)国际财务报告解释委员会

►IOSCO: International Organization of Securities Commissions国际公共部门会计准则

►IPSAS: International Public Sector Accounting Standards国际公共部门会计准则

►IPSASB: International Public Sector Accounting Standards Board(IFAC)(国际会计师联合会)国际公共部门会计准则理事会

►PCAOB: Public Company Accounting Oversight Board公众公司会计监督委员会

►PPEC: Public Practice Executive Committee(CAQ)(审计质量中心)公共实践执行委员会

►SAB: Staff Accounting Bulletins(SEC)(美国证监会)首会办会计公告

►SEC(US): Securities and Exchange Commission美国证监会

►SEC Regulations Committee(SEC)(美国证监会)监管委员会

►SFAS: Statement of Financial Accounting Standards财务会计准则公告

►SIC: Standing Interpretations Committee(IASB)(国际会计准则委员会)常设解释委员会

►SOP: Statements of Position(AICPA)(美国注册会计师协会)立场公告

►SME: Small and Medium Sized Entities(IASB)(国际会计准则委员会)中小企业

►TPA: Technical Practice Aids(AICPA)(美国注册会计师协会)技术实务支持体系/技术实务指引

►VRG(US): Valuation Resource Group(FASB)(美国财务会计准则委员会)估值资源小组

第四篇:篮球术语中英文对照

A: Agent 经纪人。Air ball:投出的球什么都没碰到,三不沾。All-Defensive Team :最佳防守阵容。Alley-oop:空中接力。一个运动员把球抛向空中,另一个队员在空中接住球把球扣入篮筐。All-NBA Team:NBA最佳阵容。All-Rookie Team:最佳新秀阵容。All-Star:全明星。APG:平均每场助攻。Arena:比赛场;竞技场。比如Seattle的主场名叫Key Arena。arc:三分线。Assist:助攻(缩写:Ast.)。Attempts:出手次数。Atlantic Division:大西洋赛区。

B: Babyhook:小勾手。Backboard:篮板。注意不是basketboard。Backcourt:后场。一支球队本方的半场为后场,即这支球队所要防守的那半场。Backdoor paly:篮球基本战术之一。当一个队员在罚球弧周围接到球时,另一个动员立刻从弱侧切入篮下,接队友的传球投篮得分。Back pass:背后传球。Baseline:底线。球场两端的边界线。Basket:篮筐。也作ring,还有一种通俗的说法是hoop。Bench:替补队员。Block shot:盖帽(缩写:Blk.)。Blocking Foul:阻挡犯规。Boo:嘘声(n);发出嘘声(v)。球迷发泄不满的一种方法。Bounce pass:击地传球。Box out:抢篮板球挡人,即抢篮板球时站在对手和篮之间,用身体挡住防守队员的动作。Box score:技术统计。Bounce pass:地板反弹传球。BPG:平均每场盖帽。Brick:球打在篮筐或篮板上被崩出来。许多公牛队的球迷在客队罚球时都手执一块上写“Brick”的牌子在罚球队员的眼前不停的晃动,扰乱他的视线,以达到干扰罚球的目的。Bury a shot:投篮命中。Buzzer beater:比赛结束前的最后一投。buzzer是比赛用的蜂鸣器。

C: Captian:队长。队长是场上惟一有资格与裁判讨论规则和判罚的人。

Career-high:职业生涯最高纪录。Carry the ball:翻腕违例。Center:中锋。Cental Division: 中部赛区。Charge:冲撞。Chief Official:主裁判。Close calls:比分接近的比赛。Clutch shot:至胜入球。Clutch time:生死时刻,投入一球可决定胜负的决定性时刻。Coach:教练。比如Head coach是主教练,Assistant coach是助理教练。Coast-to-coast:从球场的一端到另一端(n)。例如:coast-to-coast pass。Collactive Bargaining Agreement:劳资协定。Conference:联盟。NBA分东、西两个联盟(Eastern Conference和Western Conference),每个联盟都有自己的logo。Commissioner:总裁。NBA的现任总裁是David Stern。Court:球场;赛场。home court主场。Crossover:交叉运球过人。是Tim Hardaway的商标动作。Crunch time:关键时间(通常指最后两分钟)。Cut:切入。

D: Debut:首次上场。DEF:防守篮板(后场篮板)。Dead ball:死球。Defense:防守。当客队进攻时,我们经常能听到主场的球迷在体育馆音效师的带领下高喊“Defense!Defense!”。Deny the ball:绕前防守。Disqualification:被罚下场(缩写:DQ.)。Division:赛区。NBA共有四个赛区,每个联盟下属两个赛区。DNP:没有出场。Double-double:两双,即两项技术统计指标达两位数。

Double-team:双人夹击。Double dribble:两次运球。Double foul:双方犯规。Doubleteam:双人包夹。Down the strech:关键时刻。Downtown:三分线以外。DQ:被罚出场。(disqualification)Draft: 选秀,即NBA每年一度的纳新大会。Draft pick:获选新秀。Dribble:运球(vt,n)。Drive:突破。Driving layup:突破上篮。Duo:原义是二重唱,在篮球中专指双人组合。

E:Eastern Conference:东部联盟。Eject:逐出场外。Expansion:扩充球队。F: Fadeaway shot:后仰投篮。也作fadeaway jumper。Fake:假动作(n);做假动作(v)。Fall in:投进。Fast break:快攻;快速突破。FG%:相当于field goal percentage,投篮命中率。3PG%:三分球命中率。Finals:总决赛。Semifinals半决赛。Field goal:投篮(总称),包括两分球的投篮也包括三分球的投篮(缩写:FG.)。Finger roll:低手上篮时手指拨球的动作。Flagrant foul:没有必要或动作过大的犯规,恶意犯规。Foul:犯规。个人犯规是personal foul;全队的累计犯规叫team foul。Foul trouble:一个队员由于受到犯规次数的约束而带来的麻烦,比如说这个队员的犯规次数已接近6次,再犯一次或两次规就将被罚下场。Franchise:球队。Free agent:自由人。合同的期满的运动员和新人都是自由人,自由人的去留不受球队约束。Free throw:罚球(缩写:FT.)。Frontcourt:前场。对手的半场为前场,即本方队员攻击的那半场。FT%:罚球命中率。FTM-FTA:罚中次数/罚球次数。

G: G:出场次数。General manager:总经理。Give-and-go:基本战术配合之一,进攻队员将球传给另队友--give,然后向篮下切入,再接队友的回传球上篮(或扣篮)得分--go。Goaltending:干扰入球。GS:games starting,先发出场次数。Gunner:经常投篮的投手。

H: Hall of Frame:篮球名人堂。Hall of Framer:名人堂成员。Half:半场。Hand-checking:a:一种防守技术,即用手接触对方的身体来跟踪对手的位置。也作hand-check。b:防守犯规的一种。防守队员用手阻挡进攻队员的走位。不能张开双臂阻挡防守队员的移动,合法的hand-checking技术只允许用手接触对方的身体来跟踪对手的位置,但手部不允许加力,也不允许阻碍对手的视线。Hang time:滞空时间,即运动员投篮时在空中停留的时间。Head coach:主教练。Held ball:争球。High post:高位,罚球弧的周围。Home game:主场。Hook shot:钩手投篮,有时也直接用“hook”表示。Hoop:篮圈。

I: Illegal defense:非法防守。联防防守即为非法防守(从这个赛季起允许联防了)。Incidental contact:非故意接触。Isolation:孤立打法(即4名防守球员拉到一边,让剩下的进攻队员在强侧一打一。)Injury list:伤员名单。如果

某个队员受伤不能参加比赛,根据NBA的规定必须要将其列入伤员名单(伤员名单是公开的),以示对球迷的负责,进入此名单者至少五场不能出战。

J: Jam:扣篮。one-handed jam单手扣篮;two-handed jam双手扣篮。著名歌星Michael Jackson和Michael Jordan合作拍过一部MTV,名字就叫“Jam”。Jersey:运动员的背心,也作uniform。有些为球队做出过巨大贡献的运动员退役时他的jersey也跟随他一起退役,他的jersey被高悬在球队主场的天花板上,这意味着以后其他运动员不能再使用这件jersey上的号码了。Jump ball:跳球;争球。Jump shot:跳投。也作jumper。

K:Kicking ball:脚踢球。

L: Lane:罚球区,也作free throw lane。篮球刚发明的时侯罚球区是细长的,其宽度比罚球弧的直径还要短,形状就象把钥匙,所以也称之为the key。Layup:单手上篮。Ligament:韧带。Cruciate ligament,十字韧带,膝关节中的韧带,是运动员最容易受伤的部位,分anterior cruciate ligament和posterior cruciate ligament。Live ball:活球。Locker room:更衣室。Lottery:确定选秀顺序的过程。以前是通过掷硬币决定,因其不确定性所以称之为“lottery”。Lockout:因劳资纠纷而停赛。Loose ball foul:争抢球犯规。Losing streak:连败纪录。Low post:低位,三秒区内,篮筐两侧,靠近底线的那部分,俗称内线、篮下。

M: Marquee player:招牌球员。Matchup:攻防上各个位置的对应关系(n)。Meniscus:半月板。膝关节中的一块软骨,也是运动员容易受伤的地方之一,我们经常会听到某个运动员因为半月板撕裂而上了伤员名单,几个月不能打球。Mid West Division:中西部赛区。MIN:出场时间(分钟)。Mismacth:错位防守。Move:移动。这个词在NBA里出现的频率特别高,比如,一个漂亮的移动我们说“Great move!”;后转身的摆脱我们称之为“Spin move”。MVP:Most Valuable Player,最有价值的运动员。

N: Net:篮网。检验球是否入筐的标志,原Utah的David Benoit在扣篮时,球砸在自己的头上从篮筐中弹出,而且整个过程中球又没有触及篮网,结果进球被判无效。No.1 pick:状元秀。No-charge area:进攻有理区。根据去年的新规则在两个篮下各画定一以篮筐的中心为圆心,以4英尺为半径的半圆(虚线),此区域被称作进攻有理区,在进攻有理区里只有带球撞人而没有阻挡犯规(注:O'Neal修正案除外)。No-look pass:声东击西的传球。

O: Offense:进攻。形容词形式是offensive(缩写:off.),可以修饰其它名词,例如offensive rebound就是前场篮板球(进攻篮板球)。Offical:裁判。Outlet

pass:抢到篮球板后的第一传,一般都是隔场的长传。Outscore:得分超过对手。Overtime:加时赛,时间为5分钟。

P: Pacific Division:太平洋赛区。Paint:三秒区。Palming:我们常说的二次运球,走步,运球违例动作,也作Carrying the ball。Pass:传球。Penetration:渗透。Period:节。Personal foul:个人犯规。Pick-and-roll:挡拆战术。篮球中的基本进攻战术之一,进攻队员给持球的队友作掩护英语叫“set a pick”,然后掩护队员向篮下移动叫“roll”,再接队友的传球,在无人防守的情况下投篮。Pick and Roll是Malone和Stockton的看家本领。以pick为基础衍生出的战术还有pick-and-fade、pick-and-split等。Pick:掩护。Pivot:a:以一只脚为中枢脚转动身体改变方向的动作(n)。b:篮下,通常由中锋控制的区域。Play 1-5:分别是打组织后卫、攻击后卫、小前锋、大前锋、中锋位置。Play mind games:攻心战。Playoff:复赛;季后赛,即常规赛结束后各联盟的前八名的淘汰赛。Point guard:组织后卫,也作控球后卫。Position:位置。NBA中运动员被分为三个位置--前锋、中锋、后卫。Power forward:大前锋,我国常称之为二中锋。PPG:points per game,平均每场得分。Preseason games:季前赛。Press:紧逼(防守)。full-court press,全场紧逼;half-court press,半场紧逼。Pros:职业圈。PTS:得分数。Punching foul:击打球犯规。

Q: Quadruple-double:四双。即四项技术统计指标超过两位数。Quarter:节。一场NBA比赛分四节,每节12分钟。前两节称first-half,后两节称second-half。Rebound:篮板球(缩写:Reb.)。

R: Rebound:篮板球。Refree:裁判。Regular season:常规赛。Rejection:盖帽。Reverse:反身的(a)。比如从底线切入后的反身扣篮是reverse dunk。Rim:篮圈。Ring:冠军戒指。Road game:客场。Rookie:新人,即第一年在NBA打球的运动员。Run:连续得分。比赛中屏幕上会经常打出某支球队12-0 run in last 4 minutes,就是说这支球队在刚刚过去的4分钟内连得了12分,打了个12比0的小高潮。Roundup:综述。RPG:平均每场篮板球。Runner-up:第二名。Running game:高速度进攻。

S: Salary Cap:工资上限。Score:得分。Scorer得分手。Scout:球探。Screen:掩护,同pick。Scrimmage:训练比赛。Season:赛季。Second chance points:二次进攻得分。Series:轮。Shot:投篮。Shot clock:24秒计时器。Sideline:边线。Sink a shot:投篮命中。Sixth man:第六人,即第一个替补上场的队员。Sky-hook:大勾手。Slam dunk:重扣,特指双手持球高高跳起的使出吃奶力气的重扣,也可以是单手的重扣,这里slam表示砰的一声,强调扣篮时发出的声音。也作Dunk。Sleeper:沉睡者(选秀中被忽视,排位靠后但表现突出的新秀)。Small forward:小前锋。SPG:steals per game,平均每场抢断。Squad:五人组,篮球队的非正式说法。Starting-lineup:开场阵容。Steal:断球;抢断球(缩写:Stl.)。Strong & conditioning :体能训练。Strong side:强侧。有球的一侧为强侧。Substitutes:替补队员。Suspend:暂时中止运动员上场比赛;禁赛。Sweep:横扫对手(在某一轮季后赛中全胜)。Switch:换(防)。

T: Team:夹击。(注:不一定是双人夹击,可以是多人夹击)Team up:球员参与的社区互助活动。Team foul:集体犯规。Teamwork:全队合作。Technical foul:技术犯规。Three-point shot:三分投篮。Three-pointer:三分球。Three-point play:打三分(投中2分并加罚1分)。Three-second violation:三秒违例。Tie:平局;打平。Timeout:暂停。NBA中有20秒的短暂停(20-second timeout)和100秒的长暂停(regular timeout)。Timer:计时员。Tip-in:补篮。Tipoff:开球。Tomahawk:战斧式扣篮。Trade:交换球员。Trailer:快攻中拖后的球员。Transition:由攻转守的过程。Trash talk:场上说脏话。Traveling:走步违例,也作Walking。Trip:绊人。Triple-double:三双,即三项技术统计指标超两位数。Tripleteam:三人包夹。Turnover:失误,(缩写:To.)。NBA中专门有一项数据统计叫assist/turnover,是用这个队员助攻数比上他的失误数,这项统计能准确的反映一个组织后卫是否称职。

U: Uniform:制服。篮球运动员的制服当然是背心和短裤了,uniform有时也特指背心。Unsportsmanship:非体育道德行为。Uptempo game:高速度进攻。V: Veteran:老运动员,通常指球龄满一年的球员。NBA非常重视veteran,各球队都把自己的veteran视作一笔财富,veteran这个词在NBA出现的几率是非常高的。

W: Waive:放弃,中止合同。War room:作战室(球队的会议室)。Weak side:弱侧。无球的一侧为弱侧。Western Conference:西部联盟。Wide open:开阔(n),无人防守。大多数情况下战术配合的目的就是给队友制造wide open,以便从容出手。Windmill:风车式扣篮。Winning streak:连胜纪录。

Z: Zone:联防;区域防守。也作Zone defense。

第五篇:商标术语中英文对照

商标术语中英文对照

知识产权 INTELLECTURL PROPERTY 工业产权 INDUSTRIAL PROPERTY 外观设计 DESIGN 发明 INVENTION 发明人 INVENTOR 货源标记 INDICATION OF SOURCE 原产地名称 APPELLATION OF ORIGIN(AOS)地理标记 GEOPRAPHICAL INDICATION(GIS)世界贸易组织《WTO》 WORLD TRADE ORGANIZATION 关税及贸易总协定《GATT》 GENERAL AGREEMENT ON TARIFFS AND TRADE 亚太经济合作组织《APEC》 ASIA PACIFIC ECONOMIC COOPERATION 与贸易有关的知产权协议《TRIPS》 AGREEMENT ON TRADE RELATED ASPECTS OF INTELLECTUAL PROPERTY RIGHTS 世界知识产权组织《WIPO》 WORLD INTELLECTUAL PROPERTY ORGANIZATION 保护知识产权联合国际局 INTERNATIONAL BOARD OF INTELLECTUAL PROPERTY RIGHT 保护工业产权巴黎公约 PARIS CONVENTION FOR THE PROTECTION OF INDUSTRIAL PROPERTY 商标际注册马德里协定 MADRID AGREEMENT CONCERNING THE INTERNATIONAL REGISTRATION OF MARKS 商标注册条约《TRT》 TRADE MARK REGISTRATION TREATY 商注册用商品与国际分类尼斯协定 NICE AGREEMENT CONCERNING THE INTERNATIONAL CLASSFICATION OF GGODS AND SERVICES FOR THE PURPOSE OF THE REGISTRATION OF MARKS 建立商标图形要素国际分类维也纳协定 VIENNA AGREEMENT FR ESTABLISHING AND INTERNATIONAL CLASSFICATION OF THE FIGURATIVE ELEMENTS OF MARKS 专利合作条约《PCT》 PATENT CO-OPERATION TREATY 共同体专利公约 COMMUNITY产PATENT CONVENTION 斯特拉斯堡协定《SA》 STRASBOURG AGREEMENT 工业外观设计国际保存海协定 THE HAGUE AGREEMENT CONCERNING THE INTERNATIONAL DEPOSIT OF INDUSTRIAL DESIGNS 工业外观设计国际分类洛迦诺协定 LOCARNO GREEMENT ON ESTABLISHING AND INTERNATIONAL CLASSIFICATION FOR INDUSTRIAL DESIGNS 商标,外观设计与地理标记法律常设委员会(SCT)STANDING COMMITTE ON THE LAW OF TRADEMARKS,INDUSTRIAL DESIGN AND GERGRAPHICAL INDICATION 国际专利文献中心《INPADOC》 INTERNATIONAL PATENT DOCUMENTATION CENTER 欧洲专利局《EPO》 EUROPEAN PATENT OFFICE 欧洲专利公约 EUROPEAN PATENT CONVENTION 比荷卢商标局 TRADE MARK OFFIICE OF BELGIUM-HOLLAND-LUXEMBURG 法语非洲知识产权组织 ORGANIZATION OF AFRICAN INTELLECTUAL PROPERTY 国际商标协会 THE INTERNATIONAL TRADEMARK ASSOCIATION 中华人民共和国商标法 TTRADEMARK LAW OF THE PEOPLES REPUBLIC OF CHINA 英国商标法 TRADEMARK LAW OF UNITED KINGDOM OF GREAT BRITAIN AND NORTHERN IRELAND 美国商标法 TRADEMARK LAW OF THE UNITED STATES OF AMERICA 1 日本商标法 JAPANESE TRADEMARK LAW 商标 TRADE MARK

商标局 TRADE MARK OFFICCE 商标法 TRADEMARK LAW 文字商标 WORD MARK 图形商标 FIGURATIVE MARK 组合商标 ASSOCIATED MARK 保证商标 CERTIFICATION MARK 集体商标 COLLECTIVE MARK 驰名商标 WELL-KNOWN MARK 著名商标 FAMOUYS MARK近似商标 SIMILAR MARK 防御商标 DEFENSIVE MARK 服务标记 SERVICE MARK 注册商标 REGISTERED MARK 商标注册申请人 TRADE MARK REGISTRANT 注册申请日 APPLICATION DATE OF TRADE MARK 注册申请号 APPLICATION NUMBER 商标注册证 TRADE MARK REGISTRATION CERTIFICATE 商标注册号 TRADE MARK REGISTRATION NUMBER 商标注册日 TRADE MARK REGISTRATION DATE 商标注册簿 TRADE MARK REGISTERED BOOK 注册有效期 THE TERM OF VALIDITY 商标注册官 EXAMINATION FOR TRADE MARK REGISTRATION 注册查询 TRADE MARK ENQUIRIES 注册续展 RENEWAL OF TRADE MARK 分别申请 SEPARATE APPLICATION 重新申请 NEW REGISTRATION 别行申请 NEW APPLICATION 变更申请 APPLICATION REGARDING CHANGES 注册代理 TRADE MARK AGENCY 注册公告 TRADE MARK PUBLICATION 申请注册 APPLICATION FOR REGISTRATION 续展注册 RENEWAL OF REGISTRATION 转让注册 REGISTRATION OF ASSIGNMENT 变更注人名义/地址/其它注册事项 MODIFICATION OF NAME/ADDRESS OF REGISTRANT/OTHER MATTERS 补发商标证书 REISSUANCE OF REGISTRATION CERTIFICATE 注销注册商标 REMOVAL 证明 CERTIFICATION 异议 OPPOSITION 使用许可合同备案 RECORDAL OF LICENSE CONTRACT 驳回商标复审 REVIEW OF REFUSED TRADEMARK 驳回续展复审 REVIEW OF REFUSED RENEWAL

驳回转让复审 REVIEW OF REFUSED ASSIGNMENT 撤销商标复审 REVIEW OF ADJUDICATION ON OPPOSITION 异议复审 REVIEW OF ADJUDICATION ON OPPOSITION 争议裁定 ADJUDICATION ON DISPUTED REGISTERED TRADEMARK 撤销注册不当裁定 ADJUDICATION ON CANCELLATION OF IMPROPERLY REGISTERED TRADEMARK 撤销注册不当复审 REVIEW ON CANCELLATION OF IMPROPERLY REGISTERED TRADEMARK 处理商标纠纷案件 DEALING WITH INFRINGEMENT 优先权 PRIORITY 注册申请优先日 DATE OF PRIORITY 注册商标使用人 USER OF REGISTERED TRADE MARK 注册商标专用权 EXCLUSIVE RIGHT TO USE REGISTERED TRADE MARK 注册商标的转让 ASSIGNMENT OF REGISTERED TRADE MARK 商标的许可使用 LICENSING OF REGISTERED TRADE MARK 使用在先原则 PRINCIPLE OF FIRST TO USE 注册在先原则 PRINCIPLE OF FIRST APPLICATION 商标国际分类 INTERNATIONAL CLASSFICATION OF GOODS 专利 PATENT 专利权 PATENT RIGHT 专利权人 PATENTEE 专利代理 PATENT AGENCY 产品专利 PRODUCT PATENT 专利性 PATENTABLITY 专利申请权 RIGHT TO APPLY FOR A PATENT 实用新颖 UTILITY MODEL 专有性 MONOPOLY 专利的新颖性 NOVELTY OF PATENT 专利的实用性 PRACTICAL APPLICABILITY 专利的创造性 INVENTIVE 专利文件 PATENT DOCUMENT 专利申请文件 PATENT APPLICATION DOCUMENT 专利请求书 PATENT REQUEST 专利说明书 PATENT SPECIFICATION 专利要求书 PATENT CLAIM 专利证书 LETTER OF PATENT 商标淡化法 TRADEMARK DILUTION ACT 商标权的权利穷竭 EXHAUSTION TRADEMARK 平行进口 PARALLEL IMPORT 灰色进口 GRAY IMPORT 反向假冒 REVERSE PASSING-OFF 显行反向假冒 EXPRESS REVERSE PASSING-OFF 隐形反向假冒 IMPLIED REVERSE PASSING-OFF 附带使用 COLLATERAL USE 3

台球术语中英文对照
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