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国外游戏策划(英文)[合集5篇]
编辑:烟雨蒙蒙 识别码:15-789795 6号文库 发布时间: 2023-11-09 18:06:10 来源:网络

第一篇:国外游戏策划(英文)

Game Idea: [Title of the Game]

Game Idea in Brief [Template]

Tony Manninen

26.2.2003

This template provides an example for the structure of game idea document.The overall number of inpidual chapters makes the document rather long.Therefore, the designer should pick and choose the applicable sections for his or her initial idea description(pitcher, treatment, synopsis, …).The order of sections is not necessarily from the most abstract to the most detailed one, although this has been the main philosophy in arranging the list.Brief game idea document might contain, for example, the following set of sections:

1.Description

2.Why create this game?

3.Target Audience

4.Treatment

5.Key Ideas

6.(Marketing)

7.(Technical Requirements)

However, the designer may want to choose slightly different set of sections depending on the situation.The brief idea document should not be longer than two pages.In some occasions, the designer may choose to write down a preliminary idea description(or game concept seed)for possible future development.In these cases the length of the document should be restricted to half a page.Description

 Brief description of the gamethe basic concept? Genre, theme Philosophy Main philosophy behind the game design Is it concept, gameplay, content, technology, or bits and pieces of them all? Why create this game? Why are you creating this game?Motivation, background, vision Why is this game worth the effort? Target Audience Who are the players? What makes this group important? Treatment How the game is going to be built? What are the main methods, tools and processes? What is the basic technological platform? Key Ideas Killer ideas Most important features

Tony Manninen 1

 Gameworld and Level Design Where does the game take place? Describe the world that your game takes place in.A description of the various levels in the game(?)The style of the levels, their main characteristics, number of levels, … How does gameworld/set of levels affect the game and gameplay? Look and Feel Style of the game(artistic point of view)What does the game look like? Main artistic sources(books, movies, music, etc.)Background Story If applicable, tell the story of the game that leads into the beginning of the game, and tell the story that unfolds during gameplay, if any.What is the tone?What is the basic narrative?What is the “heart” of the story? Is it a linear story? Objectives Describe the objective of the game.What is the main focus? What is the player supposed to achieve in this world?What is the player's goal and why would he or she want to accomplish it?Rules Basic rules and rule sets(which are known at this point)What are the core rules that make the game as it is? Evaluation of other rules(their estimated functionality, possible problems, etc.)What are the supporting and/or possible additional rules that enhance the game? Gameplay Describe the way the game works, from beginning to end.How do the rules affect the features? Describe the basic logic on general level Describe the A.I.of the computerised opponents/characters/objects, if any.It is sometimes helpful to write a “walkthrough” of the game to further enhance the reader's ability to visualise the game.What is the basic interactive structure?(e.g.Chapters vs.Great Middle Section, Levels, etc.).What is the “heart” of the gameplay?(e.g.speed, actions, style, continuous, turn-based, etc.?How does multi-player work?How difficult is the game?How long will it take the average player to complete? User Interface A description of the user interface What is the planned interface?What is the planned perspective(1st person vs.3rd person)?What does the player control? How many characters does the player control?

 Session control(saving, loading, instructions, etc…)Some examples Entities(players and computer)Units, objects, characters, resources, … Number of entities Start up

Beginning of the game/levels(resources, locations, situation, etc.)Possible choicesFeature List A list of all the features(enemies, power-ups, special stones, resources, etc.), with information on what their function is and where and how they appear in the game

Marketing

USP:t(Unique Selling Points)Market analysis, sale estimations, … Technical requirements Various versions Platform(s)Requirements(graphics, audio, processor, …)

第二篇:英文推荐信 国外 名校

难得一见的好文章, 申请信出自北京贵族学校的学生之手, 推荐信出自剑桥大学博士,北京康福外国语学校校长刘煜炎笔下

申请信

Dear Sir or Madam:

My name is Ru Han Li, a student studying A-Level courses at Beijing Royal School(BRS).Iintend to spend my college years in a British university by the end of September 2006 for myhigher education at the same time to develop my scientific skill since I love to have acareer in the field of Chemical Engineering.I had been an excellent student ever since I started my education.When I was 13 I passed theentrance exams of Chengdu Foreign Language School, the leading high school in SichuanProvince.This school accepts only 1000 top students among some 300000 candidates in theprovince each year.One year later I started to learn chemistry.I was extremely interestedin knowing how a reaction happens, and used to find out the answer by myself.Because mypersonal knowledge is limited, I could not understand the professional words and graphs,which disturbed my mind for a while.A short time later, I decided to learn more about itsbasic know-how.I am very proud to say that I did quite a good job in my middle school.Imaintained as one of the top 5 students of the 60-students in my class.In September 2005,after two years senior high school education, I transferred to BRS for A-Levels.I have chosenmathematics, physics and chemistry in order to study chemical Engineering.With a greateffort in absorbing knowledge, I began realizing that chemical world is so huge that iscompletely out of my imagination.Chemistry is widely applied in vast areas in our dailylife.I performed well and won a first-class scholarship in my second year in BRS.I amconfident that I will achieve AAA for A-Level in math, physics and chemistry, which shouldenable me to enter an excellent UK university.I am quite confident that I can arrange both my study and my daily life well in newenvironment.I also took part in a great deal of social activities and some of them werereally impressive.For instance, I found a part time job in a real estate company as a

salesman for a month.I really enjoyed it and learnt a lot about how to express my opinion,communicate with different kinds of people and also about how to deal with a inpidual andhow to work in a team.I had great honor in companying the president of the university ofMinnesota when he visited BRS with his subordinates.We had a great talk about my schoolduring his visit.Ive made up mind to read for a Bachelor degree in Chemical engineering in UK.The educationin UK is well developed.The universities have perfect facilities with a long history andwith some kind of strong financial and economic support.The shorter period of courses alsoattract me.Last but not the least, conscientious study atmosphere and the rich culture ofthis beautiful country, always inspiring my desire for further studies in UK

Apart from my academic excellence, I enjoy many activities in my leisure time.Basketball,computing and music are my main interests.I play the goalkeeper for our football team.I would be grateful if you could give my application your favorable consideration.I amlooking forward to hearing from you in the future.With all my best regards,Yours truly

Ru Han Li

推荐信

Reference in support of Mr.LI Ruhan's application

It is a great pleasure for me to recommend Mr.LI Ruhan, one of the most outstanding studentsin Beijing Royal School, to your university of Bachelor's program in Chemistry or ChemicalEngineering related field.Three years ago, I returned China from Cambridge University where I had studied for my PhD inphysical chemistry and then worked for over 10 years, to establish a British type school,Beijing Royal School(BRS)to offer A-level program to Chinese and international students.Werecruit students who have completed their Chinese senior high school to AS/A-level programrestrictly.In August 2004, Mr.Li intended to join our AS class straightly in September 2004although by then he just completed two years education in his senior high school.I then

personally give him thorough interview on math, physics, chemistry and English conducted inEnglish.After the interview I immediately offered her a place in AS class, where I lecturedphysics.Therefore he skipped one year and joint the class in September 2004, and soon becomeone of the most excellent students in academic performance.He has maintained among the top20% of his class.He is active in class discussion and group project.He helps his classmatesin study and in other respect.He can manage his time most efficiently as compare with hisclassmates.He likes projects and open problems.No wonder he progresses so quickly.Mr.LI is very responsible as well as pleasant person.He has helped many students in manyaspects.He has helped his teachers in organizing some class or school activities.He

concerns about the elder and the weak people.I also know that he came from a famous provincial Key school in Sichuan Province.This schoolselects 1000 out of about 300000 students in that province.At the key school he received alot of awards and honors such as most outstanding student awards

I am glad to have such a bright boy as my student.He is a promising student to achieve AAA/Bfor Math, Physics and Chemistry in A-level exams.He will have every success in his futurestudy and career.He deserves the high quality university education in the word.Her

application has my strongest support.If you have any further enquiry, please feel free to contact me.Sincerely yours,Yuyan Liu, PhD Cambridge University

Headmaster of Beijing Royal School

National Distinguished University and Research Professor of Physics

①Scholastic aptitude(学习方面的才能)

a.Native intellectual ability(天赋)

b.Imagination(想像力)

c.Creativity(创造力)

d.Capacity for analytical thinking(分析思考能力)

e.Intellectual curiosity或Spirit of inquiry(好奇心)

f.Ability to work independently(独立学习工作的能力)

g.Memory(记忆力)

h.Accuracy(精确性)

i.Methodology(研究方法)

j.Capability for abstract reasoning(抽象推理的能力)

k.Potential as a researcher(研究的潜力)

l.Potential as teacher(教学的潜力)

m.Ability to express his ideas orally and in writing(口头或文字的表达能力)

n.Capacity, desire and determination for good quality graduate work(是否有获致学业成功的能力、愿望与决心)

o.Probable success as a graduate student(作为研究生成功的可能性)

②Academic performance(学业上的表现)

a.Breadth of general knowledge(知识是否丰富)

b.Knowledge of literature in his field(本专业领域知识)

c.Grade or achievement(成绩或成就)

d.Industry;diligence(勤勉)

e.Participation in discussion(讨论是否积极)

f.Academic maturity(学业上的成熟)

③Languages(语言能力)

a.Ability to speak, understand, read and write the English language(说、听、读、写英文的能力)b.Ability to read significant literature in other languages than English(英语以外的语言能力)④Character(品行)

a.Honesty;integrity(诚实)

b.Sincerity(诚恳)

c.Sense of responsibility(责任感)

d.Coorperation(合作)

e.Enthusiasm(热诚)

f.Conscientiousness(自觉性)

g.Ethical and moral standards(伦理与道德标准)

h.Reliability;dependability(可靠性)

i.Concern for others(关怀他人)

j.Patience(耐心)

k.Perseverance(恒心)

l.Seriousness of purpose(求学认真)

m.Work habits(工作习惯)

n.Initiative(主动性)

o.Record of disciplinary action or misconduct(曾受弄罚或品行不良纪录)⑤ Personality(个性)

a.Amiability;amicability(和蔼)

b.Cheerfulness(愉快)

c.Ability to work with others(能否与他人相处)

⑥ Motivation(动力)

a.Internal drive for exellence(好胜心)

b.Objective defined(有无确定的目标)

c.Capability of sustained independent work(长期独立工作的能力)d.Motivation to pursue graduate study(进入研究所的决心)

⑦ Leadership Ability(领导才能)

⑧ Emotion(情绪)

a.Emotional maturity(心理成熟)

b.Emotional balance(情绪稳定)

c.Emotional adjustment(情绪调节能力)

d.Temper(脾气)

⑨ Health(健康)

a.Physical health(身体健康)

b.Mental health(精神健康)

c.Physical defects(生理缺陷)

⑩ Professional experience(工作经验)

第三篇:国外客户英文邀请函(模版)

Dear Mr(MISS),Being specialized in the trade of ……, we express our desire to trade with you in this line.On the basis of equality, mutual benefit and the exchange of needed goods We are glad to invite you to interview our company and inspect the machine.please inform us of your itinerary so as to facilitate our arrangements in advance.please feel free to ask any question if there is anything you are particularly interested in.Looking forward to your visit.Faithfully,YOUR NAME

第四篇:国外英文演讲稿

As a student, we always think about how to develop our learning and communications this year.The primary difficulty is how to overcome our shyness.Due to the shyness, we are afraid to ask questions to teachers and other students.Also, the shyness students do not like talking with others.Especially, the strange people.Apparently, it is bad for our learning and communications.I deem the best thing is to join a club and do activities where you have to meet and talk to different people.Like if you can join a theater group and work on putting on a play, you will probably be able to overcome your shyness.Or how about getting one of those self-books from library? I think there must be a lot of books around with of good suggestions that you can try.I think if you are really shy it might be a good idea to see a therapist or someone like that.You know, to get some professional help is more useful than others.You can not always change by yourself.Besides overcoming shyness, the way to develop our learning and communications is also significant.We can get the good ways from books, friends and famous figures.Also, we can practice by ourselves.Practice is the criterion for testing truth.At last but not the least, we can take advantage of the Internet.Do not spend much time in playing games or watching TV!You can search good ways on the Internet.It is a useful and effective way.

第五篇:游戏策划

1.抬轿子

游戏规则:5个队同时进行比赛,每个队分别出3人,在起点处,由其中两个人手搭手形成一个轿子,将另一个人抬起,以最快速度到达终点。起点与终点距离为20m。计时从搭轿子开始,即一开始3人均立正站好,不能提前搭好。游戏道具:米尺

工作人员:一人计时

积分方式:按照名次依次为20、15、10、5、5分

2.十米呼啦圈

游戏规则:两组比赛(抽签),每队各出3人,每名参赛人员边转呼啦圈边跑。在跑动过程中尽量保持呼啦圈不掉地,如果掉地,则从原地重新开始。游戏道具:呼啦圈,秒表

工作人员:一人计时

积分方式:胜者20分,负者10分

3.爱的抱抱(大型游戏)

游戏规则:参与活动的同学们先围绕着主持人走圈,然后主持人根据参与人数突然报出

一个数字,所有同学以主持人报出的数字抱成团,10s后,没有抱成团的人被淘汰,进行循环,最后一轮决出的5位同学得分。

游戏道具:小蜜蜂

工作人员:主持人一名

游戏积分:最后胜出的五人每人得10分

4.真假三园格

游戏规则:每对出1人

1.工作人员先在地上画出九宫格 格中标出蔬菜,水果,动物各三种

2.游戏者站立于中心处 工作人员任意报出菜园 果园 动物园中一种

3.对女生报出的则需跳入相应格子 对男生报出的则需跳入另两种格子

4.记录员统计所获分数

游戏道具:计时器(手机等有计时工具作用即可)粉笔(画格子用)粉笔擦(清场用)

卷尺(量格子大小)

工作人员:工作人员2名(一男一女)(画格子 报出种类计分计时)

积分方式:男女工作人员交替(顺序无规律)报名称直至参赛跳对10次为止根据时间的长短来决定积分

时间间隔不要太长

5.懒惰自行车

游戏规则:五组参赛,每组派一位选手骑上自行车,在工作人员的监督下,将前轮压在起跑线上,待工作人员发令开始。一旦比赛开始(即选手双脚离地),则选手在整个比赛过程中脚不能再触地;而且车轮不允许碾压边界线。否则,视为比赛失败。到达终点耗时长者获胜。

游戏道具:在活动场地上准备一条长20米,宽60厘米的跑道。自行车5辆。工作人员:一人计时

评分规则:按照名次依次为20、15、10、5、5分

6.钩肘站

游戏规则:五组一起参与,以小组为单位,先由二人背对背,肘部相钩,坐在地上,主持人发令后迅速地站立起来。接着三人做、四人做、五人做„„方法同前。参赛人数为7人。比赛开始前坐在地上,双腿必须能够伸直,不能使用半蹲的姿势。游戏的积分采用累加制,前一次失败不允许继续游戏。

站立过程中有一人重新坐到地上则认为该人次挑战失败,整个挑战过程中每组只允许失败一次,超过则游戏结束。

站立过程中肘部必须保持相互钩住的状态,出现肘部脱离则视为该人次挑战失败。站立过程中,手不可以撑地,出现手撑地则认为该人次挑战失败。

游戏道具:无

工作人员:一人

积分方式:二人站立得10分,三人15分,四人20分,五人25分,六人30分,七人35分

7.高低纬穿越

游戏规则:将长绳系在某高处,在长绳上贴用报纸剪成的“闪电”,每组的组员要分两次从电网上端以及下端越到另外一端,上端过时不得触碰绳子,从下端过时采取下腰的方式通过,也不得触碰绳子。组员可以借助同组员的身体,但不得借助其他物体。已经越过线的同学不能再帮助其他同学。完成任务即得分。游戏道具:绳子,闪电模型

工作人员:一人

积分方式:完成一种模式得15分,两种得30分

8.穿衣接力

游戏规则:五队竞速,每队5人,每组至少一个女生,女生数目相同。每队准备一件五粒钮扣的衣服,在起点将衣服穿好,裁判发令后跑到终点,把衣服脱掉后给队友穿上,然后从终点处跑至起点,以此类推。时间最短者为胜

游戏道具:5件有五个扣子的衣服

工作人员:两人

积分方式:按照名次依次为20、15、10、5、5分

9.天女散花

游戏规则:两支参赛队伍(抽签)各派两名同学,相距3(试玩后进行修改)米,一名蒙好眼睛长在一条线后,背向站立向后抛掷两种不同颜色的乒乓球,每人黄色白色各5个。另一名同学站在3米远处的另一条线后不得过线,手持小筐,用手中的小筐接乒乓球,落地的不算。在规定的时间(1分钟)内按小框内接到乒乓球的总个数多的即获胜。

游戏道具:黄色与白色乒乓球各10个、2个垃圾桶、胶带、秒表

工作人员:1人

积分方式:黄色乒乓球每个5分

白色乒乓球每个 10分

10.瓶盖致远

游戏规则:比赛分五队进行,五队各有3名球员,抽签决定顺序,按三轮出赛,在指点起点处,轮流在光滑桌面上推瓶盖,最终留在桌上离起点最远的瓶盖所属队伍获胜。每轮分别计分。

游戏道具:瓶盖15个个、光滑桌面桌子1个

工作人员:1人

积分方式:每轮按照名次依次为20、15、10、5、5分

11.疯狂的沙包

游戏规则:本游戏由两个小组参与,抽签后分为A,B组,其中A组全体成员站于指定区域内,B组队员员站在指定区域边界上,当工作人员发出开始指令后,A组队员要竟可能长时间地躲避由B组队员扔来的沙包,若被沙包丢中或跑出指定区域则该名队员即刻被淘汰,游戏时间为三分钟。然后双方互换组别再同理进行。哪一组在游戏时间内剩下的人数多则获胜。注意:如A组队员用手接住丢来的沙包并用它扔中B组队员,则该B组队员即刻退出。

游戏道具:秒表沙包x2

工作人员:两人

积分方式:胜者30分,负者15分,平局各积20分

12.亲密接触

游戏规则:每队6人,每人从工作人员手中抽取1张事先备好写有身体部位的卡片(如背,肘等等)2,每两人配合,以各自手中卡片上所写部位共同挤爆气球(只允许以挤压方式,不允许戳、踩等方式,违规不计入数量)3,在一分钟内,完成挤爆三只气球即可得分4,每人只能参与挤爆一次气球。

游戏道具:①写好身体部位的卡片12张张,分6个部位,每个部位2张,部位分别为:背部,臀部,小腿,大腿,肩,肘。②气球10只(最好有备用气球防止不够)③气球充气筒。④计时工具如秒表,手机也可以。

工作人员:递球员2人(每组一人),计数员一人,现场充气一人。积分方式:完成一组得5分,未完成不得分。

13.袋鼠跳接力(完成类)

游戏规则:每组派出10人,队员先由一人穿上袋鼠服,用跳跃的方式通过10(米长的跑道,再将袋鼠服交给在对面等候的队友,队友再用同样方式跳回起点将袋鼠服再交给另一个队友,如此往复。在指定时间(3分钟)内,通过计算完成跳跃的人次数来计算得分。

游戏道具:“袋鼠服”5件(可用大麻袋代替),秒表1个

工作人员:裁判一人,记分员两人

积分方式:按照名次依次为20、15、10、5、5分

14.眩晕射门

游戏规则:队员依次进行游戏。先捏住鼻子作出大象状原地转6圈,然后跑至指定位置,将所放的足球射入6米外的球门。每人完成整个流程时间不得超过20秒,超过者即使完成也不计入得分。待5名队员全部完成后,通过计算射入足球的数量来计算得分。

游戏道具:足球1个,球门1个(球门可用两个路标摆出),秒表1只

工作人员:队员5人,裁判1人,记分员1人

积分方式:射入球门1个则得5分,2个得10分,3个得15分,4个得20分,5个得25分,没有进球则不得分。

15.60s不NG

游戏规则:由4个人组成一队,在60秒内按照顺序(组内自己商定人员安排)一次性完成4个游戏任务,中间任何环节出错则要从第一个任务开始重新来过。

(1)趣味运球

游戏规则:两个人为一个队伍,并排站以布条绑住中间小腿部分,两人配合前

进。在规定的场地来回跑,其中一个同学还要运球,球失手后还要捡回原地出发。游戏道具:1条布条、1个篮球、秒表

工作人员:一人计时

(2)平衡乒乓

游戏规则:用乒乓球拍运送一个乒乓球10m

(若乒乓球掉落从掉落点继续开始。)

游戏道具:乒乓球拍2个,乒乓球2个

工作人员:一人

(3)吹气球

游戏规则:用嘴吹气使得气球在空中停留10秒钟(不得用其他部位或工具触碰气球)

游戏道具:气球3个

工作人员:一人

(4)俯卧撑20个

游戏规则:连续做俯卧撑20个,中途碰到地面则失败。

游戏道具:无

工作人员:一人计时

积分方式:共3次机会,完成30分,否则得10分。

16.扮怪兽

游戏规则: 5组一起参与,工作人员说出“这只怪兽有n条腿,m只手(n,m根据每队人数及游戏难度给出)”,队员就要协作,使得最后形成一只怪兽只有n条腿留在地上,m只手举在空中。动作至少保持5秒。

游戏道具:无

工作人员:一人作为裁判

积分方式:完成一次得10分,失败即淘汰

17.方向大师

游戏规则:.工作人员先以一点为圆心 在圆心的八个方向5M处用粉笔画格子,格子中会有积分,游戏者面对一方,蒙上眼睛(以下过程全部蒙眼进行)原地转5圈。在30S内蒙眼走向任意自选方向的格子,站定喊声“完成”。

游戏道具:布条(蒙眼用)粉笔(画格子用)卷尺(最好带 测距离用)计时器(手机等有计时工具作用即可)粉笔擦(清场用)

工作人员:工作人员1-2名(画格子 计时 计分)

积分规则:

画格子的位子可以以下图为参考

18.地下党(大型游戏)

游戏规则:游戏开始时,每组所有人站成一列,在美轮游戏开始前每组有三分钟讨论方案的时间。游戏开始后,工作人员给每组最后一个同学一张写好信息的纸片,最后一个同学要想办法将此信息最快传给前面一个同学,但不允许直接把纸条传给前一个同学并且不允许讲话。后面依次类推,直到第一个同学向工作人员说出准确信息游戏结束。

游戏道具:将三轮的纸片上的信息写好。如第一轮成语,第二轮8个数字,第三轮某种动物或植物。本比赛分三轮进行。第一轮各参赛人员能够回头看并且可

以有身体接触;第二轮只能回头看不能接触对方,第三轮可以接触但不能回头看;难度依次递增。

国外游戏策划(英文)[合集5篇]
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